Prealpha build of an ARPG that I coded and created the art assets for in GameMaker. This more recent build features a number of additions and bug fixes, and notably, a volumetric shadowing system.

Prealpha build of an RPG that I coded and created the art assets for in GameMaker. This older build shows roughly a year’s work of changes.

Title graphic for a video game, designed in Photoshop

Self portrait drawn in Photoshop

Character Design sketches, drawn in Photoshop

Helluva Boss Fanart

Helluva Boss Fanart

Helluva Boss Fanart

Helluva Boss Fanart

Finished box printed an assembled from my InDesign pattern.

Cereal box design made with Adobe Photoshop and InDesign. I also photographed and edited the cereal bowl image used in this design.

Work in progress game of Blackjack. I created all of the assets in this project including UI, 2D and 3D graphics, and programming.

An educational video on the history of cats and dogs that I created, voiced, and edited using Vegas Pro.

Logo designed in Adobe Photoshop and voted on by committee

Various early logo revisions designed in Adobe Photoshop

Illustration made using Adobe Photoshop. Based on Nintendo's Animal Crossing

Character drawn in Adobe Photoshop

Halloween dogs design

Fan Art of Joker from Persona 5. Acrylics on Canvas

Logo made using Autodesk Maya and Adobe Photoshop

Game logo created in Adobe Photoshop

Custom font sprite sheet made in Adobe Photoshop

Self portraits in various cartoon art styles

Mario Kart roster concept, attempting to capture the style of Yoichi Kotabe