Axolotl Character

Software Used:  Zbrush, Maya, 3D Coat, Photoshop, Substance Designer, Substance Painter

Rendered in Unreal Engine 4 and Marmoset Toolbox

Total Triangle Count: 8646

Roughness and Ambient Occlusion are packed in a single texture file

Revised verison of my axolotl character. This version is unclothed and has some improvements to the geometry. Modelled and rigged in Maya and textured in Substance Painter. - Axolotl - 3D model by humanartist25 (@humanartist25)

Rendered in Marmoset Toolbox

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

High Poly Sculpt